Town: Nǟksyo̠ Hjewiduka Ner

Nǟksyo̠ Hjewiduka Ner

Nǟksyo̠ Hjewiduka Ner
Example Wood Elven architecture.
StateViceroyalty of Rosid
ProvenceQujusukoga Moot
RegionVûhi Lu̹silâ Holt
Founded936
Community LeaderChief Ceratoppes Chebedric
Area4 km2 (1 mi2)
Average Yearly Temp14°C (57°F)
Average Elevation6132 m (20118 ft)
Average Yearly Precipitation120 cm/y (47 in/y)
Population1049
Population Density262 people per km2 (1049 people per mi2)
Town AuraChronomancy
Naming
Native nameNǟksyo̠ Hjewiduka Ner
Pronunciation/ˈnaːksjo̠/ /ˌhjewiˈduka/
Direct Translation[severe; intense] [perfection]
Translation[Not Yet Translated]

Nǟksyo̠ Hjewiduka Ner (/ˈnaːksjo̠/ /ˌhjewiˈduka/ [severe; intense] [perfection]) is a subtropical Town located in the Qujusukoga Moot of the Viceroyalty of Rosid.

The name Nǟksyo̠ Hjewiduka Ner is derived from the Wood Elvish language, as Nǟksyo̠ Hjewiduka Ner was founded by Demolys Dordud, who was culturaly Wood Elven.

Climate

Nǟksyo̠ Hjewiduka Ner has a yearly average temperature of 14°C (57°F), with its average temperature during the summer being a pleasant 23°C (73°F) and its average temperature during the winter being a cold 5°C (41°F). Nǟksyo̠ Hjewiduka Ner receives an average of 120 cm/y (47 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Nǟksyo̠ Hjewiduka Ner covers an area of nearly 4 km2 (1 mi2), and an average elevation of 6132 m (20118 ft) above sea level.

Overview

Nǟksyo̠ Hjewiduka Ner was founded durring the early 10th century, by Demolys Dordud. The establishment of Nǟksyo̠ Hjewiduka Ner suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.

Nǟksyo̠ Hjewiduka Ner was built using the conventions of Wood Elven durring the early 10th century. Naturaly, all settlmentss have their own look to them, and Nǟksyo̠ Hjewiduka Ner is no diffrent. The town's buildings feature delicute timber framework hidden behind layer upon layer of finly ground plaster bleached to an almost glossy white sheen, with green clay tiled roofs and decorative brass-leafed trim. Even the smallest, poorest looking structures appear to be expencive thanks to the extreem elegence of the organic shapes and paterns going into their lofty, spire-y, vagly gothic designs. The more well off folks live in identicle homes, save for even shiner trim and a more whimsical appearance to their structures flowing forms.

Nǟksyo̠ Hjewiduka Ner is buildings have been located at convienant points along the rivers Nǟksyo̠ Hjewiduka Ner was built upon. Navigating the town is therefore a little chalanging as the distance between buildings verris greatly and the premissive split-log ties streets flow where they are able to be made rather than folowing the most convienant paths. The town is the proud owner of a properly designed set of renforced walls made from mighty querried stone blocks. Their construction and material choices would make a dwarf weap with joy, for each and every part of the elaborate fortifications are purly functional and robust well byond reason. Even nonexperts can tell the walls are an excelent defencive structure. The town's exceptionaly well made fortifications have recently undergone extensive repairs and renovations, such that the repairwork is imeadiently apparent and can be spotted due to the diffring ages of materials. One can't help but wonder what brought the need for those repairs to the town.

A look around Nǟksyo̠ Hjewiduka Ner is like a look into a broken heart which long ago fell to corruption. There is no planning, no organization. Everyone here clearly goes about their own thing with little thought to anyone around them who isn’t selling something they need… unless of course, they would be an easy target for some robbery. The town has truly fallen to evil.

Civic Infrastructure

Nǟksyo̠ Hjewiduka Ner has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Nǟksyo̠ Hjewiduka Ner.

Nǟksyo̠ Hjewiduka Ner has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Nǟksyo̠ Hjewiduka Ner has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Nǟksyo̠ Hjewiduka Ner has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Nǟksyo̠ Hjewiduka Ner's public wards, blessings, and other arcane systems.

Nǟksyo̠ Hjewiduka Ner possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.

Nǟksyo̠ Hjewiduka Ner has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Nǟksyo̠ Hjewiduka Ner has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

Nǟksyo̠ Hjewiduka Ner's citizens locals enjoy many vices and lustful appetites. They may have religious sanction for their deeds, or neighbors might trade with them for such things, or they could be followers of some ideology that blesses such pursuits. Their economy or their social organization is usually heavily reliant on such traffic, and to ensure its continuance they may have made bargains with various mortal and immortal powers.

Nǟksyo̠ Hjewiduka Ner's chapel was built using a different architectural style from the rest of the town. The style used is best known for its functional shapes, abstract shapes used sparingly for decor, simple color schemes, holistic design, and basic industrial materials. Its simple designs were created to be beautiful, functional, and mass-producible. The style used little to no embellishment or ornamentation, instead drawing attention to the streamlined design, such as flat roofs to create a simple, geometric look. The simplicity masks the style's nearly sinister functionality, as every last feature is designed to guide the people living in the building in how to make the most efficient use of the structure.

In Nǟksyo̠ Hjewiduka Ner most nights are accompanied by colorful ribbons of light in the sky.

The Herd Animal, Llama near Nǟksyo̠ Hjewiduka Ner are known to be more aggressive than normal.

Nǟksyo̠ Hjewiduka Ner's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves reenactments to channel Invocation energies of tier 3 via mimery.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 3
  • Farm Laborer: 8
  • Hunters: 4
  • Milk Maids: 2
  • Ranchers: 1
  • Ranch Hands: 2
  • Shepherds: 2
    • Farmland: 4258 m2
    • Cattle and Similar Creatures: 262
    • Poultry: 3147
    • Swine: 209
    • Sheep: 10
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 104

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 2
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 3
  • Carpenters: 3
  • Clothmakers: 2
  • Coach and Harness Makers: 1
  • Coopers: 2
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Fabricworkers: 2
  • Farrier: 7
  • Glassworkers: 3
  • Gunsmiths: 2
  • Harness-Makers: 1
  • Hatters: 1
  • Jewelers: 1
  • Leatherwrights: 2
  • Locksmiths: 1
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 1
  • Roofers: 1
  • Ropemakers: 1
  • Saddlers: 1
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 3
  • Tailors: 6
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 3

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 2
  • Chandlers: 2
  • Chicken Butchers: 3
  • Entrepreneurs: 1
  • Fine Clothiers: 2
  • Fishmongers: 2
  • Potion Sellers: 1
  • Resellers: 5
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 1
  • Woodsellers: 1

Service workers

  • Bakers: 4
  • Barbers: 5
  • Coachmen: 1
  • Cooks: 3
  • Doctors: 2
  • Gamekeepers: 1
  • Hairdressers: 3
  • Healers: 2
  • Housekeepers: 2
  • Housemaids: 5
  • House Stewards: 3
  • Inns: 1
  • Laundry maids: 1
  • Maidservants: 4
  • Nursery Maids: 1
  • Pastrycooks: 3
  • Restaurateur: 4
  • Tavern Keepers: 4

Specialized Laborer

  • Ashworkers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 2
  • Long Haul Couriers: 2
  • Dockyard Workers: 2
  • Leech Collectors: 3
  • Millers: 2
  • Miners: 2
  • Oilmen and Polishers: 1
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 3
  • Tosher: 1
  • Warehousemen: 3
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 2

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 2
  • Dentists: 1
  • Educators: 2
  • Engineers: 1
  • Gardeners: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 1
  • Landlords: 1
  • Lawyers: 1
  • Legend Keepers: 1
  • Militia Officers: 11
  • Monks, Monastic: 3
  • Monks, Civic: 3
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 4
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 1
  • Storytellers: 3
  • Military Officers: 3

Cottage Industries

  • Brewers: 3
  • Comfort Services: 4
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 3
  • Needleworkers: 3
  • Potters: 1
  • Preserve Makers: 3
  • Quilters: 1
  • Seamsters: 6
  • Spinners: 2
  • Tinker: 1
  • Weaver: 2

Artists

  • Actors: 1
  • Bards: 1
  • Dancers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 3
  • Playwrights: 1
  • Wood Carvers: 3
  • Writers: 3

Produce Industries

  • Butter Churners: 3
  • Canners: 3
  • Cheesmakers: 3
  • Millers: 1
  • Picklers: 1
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 1
  • Tallowmakers: 2

317 of Nǟksyo̠ Hjewiduka Ner's population work within a Foundational Occupation.

659 of Nǟksyo̠ Hjewiduka Ner's population do not work in a formal occupation, but do contribute to the local economy. 73 (7%) are noncontributers.

Points of Interest

Nǟksyo̠ Hjewiduka Ner's roads were poorly made when first laid. Rather than repairing them correctly, a series of new roads was laid atop the old, leading to the streets of modern Nǟksyo̠ Hjewiduka Ner suffering from potholes, cracking, and even sinkholes. The locals often repair the road by putting down wooden decking.

POI

History

The the a well of Illusion, an a well imbued with notable amounts of Illusion energies was created in Nǟksyo̠ Hjewiduka Ner by in time immemorial, reportedly some time during the late 2nd century.

History